Panelists

D. Fox Harrell

Professor of Digital Media and Artificial Intelligence, MIT Comparative Media Studies Program and MIT Computer Science and Artificial Intelligence Laboratory (CSAIL); Director of the MIT Center for Advanced Virtuality

Panel: Bias in AI

D. Fox Harrell, The [R]evolution of Hip Hop Breakbeat Narratives. Courtesy of the MIT Center for Advanced Virtuality
Screenshot of the MIT Imagination, Computation, and Expression Laboratory (ICE Lab)’s Grayscale. Image courtesy of D. Fox Harrell.
Screenshot of Gatekeeper. Image courtesy of D. Fox Harrell.

D. Fox Harrell investigates the relationship between imagination and computation. He develops and analyzes new forms of computational narrative, immersive media (VR/AR/MR, etc.), games for social impact and learning, social computing platforms, and related digital media forms based in computer science, cognitive science, and digital media arts. As the convener of the “Bias in AI” panel, he leads a discussion of how computers can be used for creative expression and social empowerment.

Biography: MIT Center for Advanced Virtuality
Website: foxharrell.com

D. Fox Harrell. Credit: Bryce Vickmark/MIT News.

Symposium Schedule

Panel: Bias in AI
Live Presentation & Q&A
Wednesday, April 7, 2021 / 11:00am–1:00pm EST
Location: Livestream

Related Works

[R]evolution of Hip Hop Breakbeat Narratives Experience

2019

Designed by an MIT team using artificial intelligence, The [R]evolution of Hip Hop Breakbeat Narratives is an immersive art installation designed for the forthcoming (2023) Universal Hip Hop Museum in New York City.

“Reimagining the Avatar Dream: Modeling Social Identity in Digital Media”

2017, Communications of the ACM

Computer science has long been intertwined with society’s technological dreams, including one that could be called the “Avatar Dream:” a culturally shared vision of a future in which, through the computer, people can become whomever or whatever we want to be.

Phantasmal Media: An Approach to Imagination, Computation, and Expression

2013, MIT Press

An argument that great expressive power of computational media arises from the construction of phantasms—blends of cultural ideas and sensory imagination.